Limits
Limits is an Area Control game made in Unity for The Center for the Advancement of the Steady State Economy. For the game you use cards to capture area. The player who captures the most area wins, however if an area has some on it already it will only give you one point, while empty spaces give you two. The purpose of the game is to show the limits of unchecked building, and the cost if it’s done recklessly.
2020 internship project. Was the lone Game Designer. Rules and game idea was provided by CASSE. Programming for area capture, random field generation, card shuffling, and point system were handled by a previous intern. Art, animation, sound effects, UI, menus, and website integration was handled by me.
